Map name		: Escape From Your Cell

Date of completion	: 05/07/2015
-------------------------
Author			: Arthur "Daya" Biver
E-mail address		: biver.arthur@gmail.com

-------------------------
Description		: This is a short map made to gain more experience on TrenchBroom, hence why it's
			  so blocky. I used the prison theme after seeing suggestions for Map Jam 5.

-------------------------
Additional credits	: id software for Quake, textures, etc.
			  Metlslime for the wad "jf_obtex".
			  John Fitzgibbons for the wad "jf2".

Thank yous		: Shambler, Daz_, MFX, adib, ParuBaru FifthElephant for their testing and 
			  precious feedbacks.

-------------------------
* Play Information *
Game			: Quoth
Single player		: Yes
Cooperative		: No
Deathmatch		: No
Difficulty settings	: Yes, 0-3
New sounds		: No
New graphics		: Yes, textures by Metlslime and John Fitzgibbons
New music		: No
CD track #		: 09
Demos replaced		: None
WADs used               : jf_obtex.wad ; jf2.wad
Misc info		: None
-------------------------
* Construction *

Base			: None
Editor(s) used		: TrenchBroom 1.1.4 build 379
Build time		: 2 Months.
Known bugs		: This map should be played with a quake client that supports
			  colored lightnings.

Compile utilities	: Tyrutils' QBSP, VIS and BengtLightColouredR2.


* HOW TO PLAY *

First, you need quoth, which features new monsters, props and weapons. Download it here:
https://www.quaddicted.com/reviews/quoth.html (be sure to use the latest version), then extract it
in your quake folder, so alongside the "id1" folder, a "quoth" folder containing everything is in here.

Now, extract the map's archive in your quake\quoth\ folder. After that, execute quake with the following
command: "-game quoth". Once in the game press the ~ key (or  key) to bring
down the console and play the map by typing this: "map escape".
You can change the difficulty with the command "skill <x>" <x> being 0(easy), 1(normal), 2(hard),
3 (nightmare). But you have to restart the map with the command "restart" to take the change in effect.




* PLEASE NOTE *

Neither I or id Software, are responsible for any damage these files may or
may not cause.  However, it is highly unlikely that any damage will be
caused as a direct result from these files.

Other authors are not permitted to use this level as a base to build
additional levels.



* COPYRIGHT NOTICES and PERMISSIONS *

By extracting files from this archive or otherwise using this archive or
the files contained within it, you agree to abide by this statement:

This level is copyright 2015 by Arthur Biver. All rights reserved.
Distribution of the file escape.bsp outside of the original archive
escape.zip without prior written consent is strictly prohibited.  Permission
to use, copy and distribute unedited copies of this file -- escape.zip --
is hereby granted, provided that no fee is charged for the use or
availability of this file (other than the normal connection costs for
on-line services, if applicable). The above copyright notice and this
permission notice must be left intact in all copies of this file.

Commercial distribution of this file, in whole or in part, requires 
prior written consent from the author. Commercial distribution includes 
any means by which the user is required to pay either for the support 
(e.g. book, newsletter or CD-ROM) or for the file itself.  Unauthorized 
commercial distribution is prohibited.

If you wish to commercially distribute this file, note the following:

(1)  This file contains intellectual property (including, but not 
     limited to, textures and other artwork) owned solely by Id 
     Software (www.idsoftware.com), and is subject to any and all 
     copyrights held by them.  The author does not have authority 
     or permission, either expressed or implied, to grant usage of 
     Id's copyright, and, by granting permission to use this level 
     in a single commercial release, does not claim or waive their 
     rights thereby.

(2)  Permission is granted by the author for the one-time commercial
     distribution of this file if all of the following conditions are
     met:

     (a)  The author is notified by email prior to the file's inclusion 
          on any commercial release;
     (b)  The author is provided with one (1) "contributor's copy" of
          the finished product upon it's release.  Said "contributor's 
          copy" is to be sent to the author using the shipping address 
          specified by the author in his/her reply to the publisher's 
          initial email notification, and is to be provided at no cost 
          to the author;
     (c)  This file (including this copyright notice) is not to be 
          modified in any way, and shall be distributed as the author 
          intended;
     (d)  The author retains all relevant and proper copyrights to this 
          work both prior to and subsequent to the commercial release of 
          this file;
     (e)  The publisher obtains prior written consent from the author.

(3)  By requesting a shipping address from the author, the publisher
     signifies acceptance of, and agrees to abide by, these conditions.
     By returning a valid shipping address to the publisher, the author
     thereby grants the publisher one-time usage of the author's 
     copyrighted work for commercial purposes.

Thank you for your interest in this work.

